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MCP servers and skills: search, filter by where they run, and compare.
MCP servers and skills: search, filter by where they run, and compare.
Liquid Glass skill for web UI components and AI coding agents. CSS, JavaScript and SVG refraction with calibrated transparency and reflections. Includes a live playground and reusable examples.
SkillAGPL-3.0★ 3Few starsNo key
Interactive React study of Apple-inspired Liquid Glass: real-time refraction, fluid menu motion, drag interactions, and light/dark themes.
SkillMIT★ 2Few starsNo key
Apple-inspired Liquid Glass design skill for Codex/OpenAI agents, distilled from Apple public design references and real CSS/SVG implementation QA.
SkillMIT★ 2Few starsNo key
Claude Skill (SKILL.md) for Liquid Glass and glassmorphism UI design: Apple-style layering, material tiers, accessible contrast, and fallbacks for web, SwiftUI, and mobile.
SkillMIT★ 3Few starsNo key
Claude plugin for SwiftUI with Apple's Liquid Glass on iOS 26 and iOS 27: verified APIs, Apple's design rules, measured contrast, ten example screens, and a linter.
SkillMIT★ 11No key
Skill for liquid glass design in html and css
SkillLink only★ 3Few stars
Apple-style liquid glass effect for the open web. Built with native Web Components, zero dependencies, and optical refraction.
SkillMIT★ 5No key
MCP server for LiquidSoap 2.4.0 documentation and script assistance
Node.jsMIT★ 6No key
A design system for building full applications and operating environments using liquid plastic, translucent, biomorphic UI inspired by early 2000s futurism and expressive object based interfaces.
SkillMIT★ 6No key
A Claude skill for building awwwards-tier frontends: Apple-style liquid glass, motion.dev animations, and creative editorial layouts.
SkillMIT★ 10No key
Liquid Glass and Apple's design system as a Claude Code skill — unofficial, and verified rather than asserted: three browsers, a Swift type-check, and nine defects it found in itself.
SkillLink only★ 1Few stars
Real Apple-style "Liquid Glass" edge refraction for React/Next.js using a single SVG feDisplacementMap filter | no WebGL, no canvas rendering, ~5KB
SkillMIT★ 10No key
Codex-first Agent Skill for faithful, accessible Liquid Glass interfaces on the web
SkillMIT★ 1Few starsNo key
Claude skill to implement Apple Liquid Glass UI style
SkillMIT★ 14No key
Agent skill (Claude Code / Codex): true liquid glass UI for web-based desktop apps — transparent window, WebGL desktop refraction, pressed-glass deformation, adaptive text ink
SkillMIT★ 3Few starsNo key
Agent skill for Apple's Liquid Glass on any platform: real rim refraction, rim light, HIG rules, web tokens, SwiftUI, Android Compose, Flutter, Electron.
SkillMIT★ 11No key
Real liquid glass for the web: refractive web components that render the same in Chrome, Safari and Firefox, plus an AI agent skill.
SkillMIT★ 14No key
🧊 Transform any HTML element into Apple's Liquid Glass aesthetic. Dual-layer WebGL + CSS engine with physically accurate frosted blur, 3D edge refraction, Fresnel reflections, and sub-pixel anti-alia
SkillMIT★ 2Few starsNo key
Liquid 3D hero sections for React, one component. Turn text, SVGs, logos or .glb models into living chrome, glass or molten surfaces that react to the cursor.
Node.jsMIT★ 1Few starsNo key
AI skill reference for Apple's Liquid Glass design system — APIs, patterns, and migration guidance for iOS 26+/macOS 26+
SkillMIT★ 3Few starsNo key
Codex skill for Apple-inspired Liquid Glass web UI design
SkillMIT★ 3Few starsNo key
Practical Agent Skill for Apple Liquid Glass design, implementation, review, and migration.
SkillMIT★ 5No key
Bilingual Codex skill for adaptive Liquid Glass UI across languages, toolkits, and platforms
SkillMIT★ 3Few starsNo key
Liquid-glass "THE REAL ONE" UI skill for AI agents — frosted surfaces with real refraction, rim light, and RGB edge dispersion (full + lite engines)
SkillMIT★ 8No key
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