mcp server
coralcraft
Open-source, clean-room vector illustration & multipage layout studio in pure Rust — targeting CorelDRAW parity with native .cdr / .cmx format support.
Set up
Runs on your computer. Pick your agent and operating system.
This project does not publish an install method we can turn into a config. Follow the README instead.
README
synced Oct 26, 2026Status
Pre-release (active Phase V development). On 2026-10-21 CoralCraft re-based on a fork of storytold/vectorcraft (a466625) and is extending it with CorelDRAW format interoperability, multi-page layout, workspace presets, and CorelDRAW-specific tools. Progress is tracked in ROADMAP.md, docs/gaps.md, and docs/superpowers/plans/2026-10-21-vectorcraft-fork.md.
What works today (Phases V0–V4.1 complete):
- Native desktop & Web application (
coralcraft,vectorcraft-web). Fulleframe/eguiGPU/CPU desktop shell with 89 interactive canvas tools, ~40 dockable panels, 125 dialogs, multi-column/docking workspace management, and a built-inCorelDRAWworkspace preset (Window → Workspace → CorelDRAW) featuring a single-column left Toolbox, top Property Bar, right vertical Color Palette bar (Left-click sets Fill, Right-click sets Outline), bottom Page Navigator bar, and right-side Object Properties / Objects / Transform / Align dockers. - Clean-room
.cdrand.cmxread/write (coralcraft-cdr,corel-import).- Opens legacy
WL(CDR 2), bareRIFF/RIFX(CDR 3–X3), modernZIP+RIFF(content/riffData.cdrX4–X5 andcontent/root.datX6+), and Corel Presentation Exchange.cmxfiles directly into the VectorCraft document model, preserving lossless CorelDRAW residuals underdocument.unknown["coralcraft"]. - Verified against 65/65 valid real-world
.cdrsamples inrefs/cdr-samples/with exact page, layer, and object counts. - Writes spec-conformant CDR7 (
RIFF....CDR7), CDRX (X4+ZIP+RIFF), and CMX1 (RIFF....CMX1) files from Save As, Export, CLIconvert, and MCPexport/save_file, verified againstlibcdr'scdr2rawandcmx2rawdifferential oracles.
- Opens legacy
- 100% VectorCraft file format compatibility (27 formats / 34 open extensions). Opens and saves every format supported by VectorCraft (
.vectorcraft,.drawcraft,.vctemplate,.svg,.svgz,.pdf,.eps,.ps,.ai,.dxf,.dwg,.emf,.wmf,.fig,.sketch,.afdesign,.png,.jpg,.webp,.gif,.bmp,.tif,.tga,.ico,.psd,.ase,.aco,.csv), plus.cdr,.cmx, and legacy pre-fork.coralcraftJSON/ZIP archives.Seedocs/file-format-parity.md. - CorelDRAW multi-page & master-layer model.
- Per-page dimensions,
Portrait/Landscapeorientation, and automatic horizontal spread reflow on insert, delete, resize, and drag-reorder. - Master layers (
MasterAllPages,MasterOddPages,MasterEvenPages, configurable foreground/background) that repeat across matching pages, plus a shared non-printableDesktop(pasteboard) layer, rendered in CorelDRAW's 4-bucket layer order. - Bottom Page Navigator bar (
1 of Ncounter, First/Previous/Insert Before/Page Tabs/Add After/Next/Last/Delete, double-click inline rename, drag-and-drop page reorder, right-click page context menu) and Layer Role badges (M:All,M:Odd,M:Even,Desk) in the Layers panel and Layer Options dialog.
- Per-page dimensions,
Remaining Phase V roadmap (V4.2–V7.1; see docs/gaps.md):
- V4.2–V4.4: Public-documentation CorelDRAW shortcut preset (
F5–F12,Ctrl+G/U/L/K/Q,Alt+F7–F10), CorelDRAW toolbox & context-sensitive Property Bar modes, and CorelDRAW docker refinements. - V5.1–V5.4: PowerClip container workflow (Place Inside, Edit Contents, Extract, Lock Contents), interactive effects with on-canvas handles, Corel
.cpl/.xmlpalette import/export in the palette bar and Swatches panel, and Smart Fill / Connector / Dimension / PowerTRACE integration. - V6.1–V6.2: CoralCraft-specific MCP tools merged into the VectorCraft MCP server and regenerated
docs/mcp.md. - V7.1: Retirement of the pre-fork
legacy/workspace directory.
Quick start
Requires Rust 1.85+ (Edition 2024).
git clone https://github.com/yupoet/coralcraft
cd coralcraft
# Launch the native CoralCraft desktop application
cargo run --release -p coralcraft
cargo run --release -p coralcraft -- <file.cdr|file.vectorcraft|file.svg>
# Inspect, convert, and script documents from the CLI
cargo run --release -p coralcraft-cli -- probe <file.cdr> # container, version, chunk tree (--json available)
cargo run --release -p coralcraft-cli -- info <file.cdr> # document dimensions, artboards, layers, objects
cargo run --release -p coralcraft-cli -- convert <file.cdr> out.svg # .svg .pdf .eps .dxf .png .cdr .cmx .vectorcraft
cargo run --release -p coralcraft-cli -- run -c 'file.new {"width":800,"height":600}' -o out.cdr
# Start the MCP server on stdio
cargo run --release -p coralcraft-cli -- mcp
# or: cargo run --release -p coralcraft -- --mcp
# Workspace quality, layering & clean-room gates
cargo xtask ci # fmt, clippy -D warnings, test, cleanroom, no-bundled-fonts, pdf-deps, assets, brands, cursors, layers, wasm
cargo xtask stats # crate-by-crate file, line & test counts
MCP server for agents
coralcraft-cli mcp (or coralcraft --mcp) runs a Model Context Protocol server (JSON-RPC 2.0 on stdio) backed by vectorcraft-mcp and vectorcraft-engine. Register it with Claude Code:
cargo build --release -p coralcraft-cli
claude mcp add coralcraft -- "$PWD/target/release/coralcraft-cli" mcp
It exposes structured tools (open_file, save_file, export, render, inspect, get_selection, list_commands, run, batch, etc.) and over 400 engine commands covering document/page/artboard/layer management, live shapes, boolean pathfinder operations, Bézier node editing, typography, gradients/meshes/patterns, vector effects, image tracing, and multi-format import/export (including .cdr and .cmx). See docs/mcp.md.
Downloads
GitHub Actions builds native packages via release.yml and verifies Linux .deb installation in ci.yml:
- macOS universal
.dmgand.app.zip(packaging/macos/package.sh). - Linux
.deb,.rpm, AppImage, and Flatpak (packaging/linux/). - Windows installer and portable
.zip(packaging/windows/).
Until the next tagged release is published, build from source with cargo build --release -p coralcraft.
Clean-room methodology
CoralCraft follows the clean-room engineering discipline established by storytold/vectorcraft, extended with a dual-track protocol for .cdr / .cmx format interoperability (see AGENTS.md):
- Behavior track (public documentation only):
- Application features, workflows, dockers and shortcuts are derived exclusively from public documentation (official online user manuals, published books, public tutorials and forum discussions, cited by URL).
- Contributors and AI agents never run, script, automate, screenshot, measure or disassemble CorelDRAW or any Corel software, and never use Corel software to create test files.
- Format track (public specifications & owned samples):
- Binary format support is written from scratch in safe Rust using public specifications (Photopea CDR Format Specification, Document Liberation Project / libcdr documentation, RIFF and ISO 32000 specs) and synthetic byte fixtures authored directly in code.
- No GPL/AGPL code (such as Inkscape, UniConvertor or sK1) is ever copied or linked. MPL-2.0 references (
libcdr) are consulted strictly as read-only format documentation, with chunk-level findings recorded indocs/reverse/.
[!NOTE] Trademark Disclaimer: CoralCraft is an independent open-source project and is not affiliated with, endorsed by, or sponsored by Corel or Alludo. CorelDRAW is a registered trademark of its respective owner and is referenced here solely for descriptive interoperability and feature-parity comparison.
Star history
License and credits
CoralCraft is dual-licensed under MIT or Apache-2.0, at your option. Required notices are in NOTICE, and every bundled asset is listed with its author, source and license in ASSETS.md.
CoralCraft is a fork of VectorCraft in the ArtCraft Crafting Apps family (DesignCraft, CADCraft, PhotoCraft, PdfCraft).