skill
creator-brand-skills
Open-source Agent Skills for Codex: clay logo renders and OBJ meshes, transparent PNG stickers, animated SVG icon sets, and reusable brand mascots.
Set up
Skills are installed by placing their folder where your agent loads skills.
The download comes from github.com/AlbertAZ1992/creator-brand-skills itself, not from our server, so what you get is exactly what its author published.
Install instructions come from the README
README
synced Oct 23, 2026Creator Brand Skills
Four open-source Agent Skills for turning product inputs into finished brand assets.
Clay logo renders and OBJ meshes · transparent PNG stickers · editable SVG icon families · reusable product mascots
English · 简体中文 · Install · Outputs · Icons Playground · Verify
One brand, four production routes
The same ALBERTAZ brand brief is carried through all four Skills. Each panel shows the locked input beside the actual files produced by that route—not a separate mockup made only for the README.
| 01 · Logo to Clay · clay render + 3D mesh | 02 · Image to Sticker · transparent PNG |
|---|---|
| Locked wordmark → clay campaign render + real verified OBJ mesh | The same wordmark → classic, holographic, glitter, and reflective RGBA stickers |
$logo-to-clay | $image-to-sticker |
| 03 · Feature to Icons · animated SVG set | 04 · Product to Mascot · character system |
|---|---|
| 20 creator features → 20 editable SVGs with built-in motion | Product facts → folded-paper swift identity → five consistent poses |
$feature-to-icons | $product-to-mascot |
ALBERTAZ and Azi are repository-owned brand assets. Vite, JavaScript, React, Vue, Astro, TypeScript, Deno, Pip, and Mori remain in the deeper galleries as secondary stress tests and independent creative runs. Third-party names and marks remain the property of their respective owners, with no affiliation implied.
Marketing boards remain separate from clean deliverables and machine-checkable proof. Every board is built from outputs produced by the route its Skill documents.
Open the live animated-icons playground → Play, recolour, inspect, copy, or download the 20 real SVG deliverables shown above. The site is intentionally limited to Feature to Icons; the repository remains the home of all four Skills.
Start with one sentence
| Goal | Paste into Codex |
|---|---|
| Make a clay logo | Use $logo-to-clay to turn this logo into a refined clay render and OBJ mesh. |
| Make a sticker | Use $image-to-sticker to turn this artwork into a transparent contour sticker. |
| Build an icon family | Use $feature-to-icons to make consistent SVG icons for these product features. |
| Design a mascot | Use $product-to-mascot to turn these product facts into a reusable mascot system. |
Input → result → production files
| Skill | Give it | Review this result | Keep these files and proof |
|---|---|---|---|
logo-to-clay | One simple SVG/PNG logo, plus optional form, colour, depth, and background choices | Source-locked campaign render with visible clay depth; standalone object or relief mesh preview | Final image prompt/render; OBJ, MTL, bump PNG, 1024 px preview, geometry manifest |
image-to-sticker | One transparent or flat-background logo, icon, wordmark, badge, or flat illustration | Complete source as a transparent die-cut sticker; optional contour colour, tilt, and four deterministic finishes | RGBA sticker.png, alpha proof, reproducible source card, topology/provenance manifest |
feature-to-icons | 3–20 feature names, product context, optional palette, motion, and style | Original hand-drawn feature icons by default; compact native system glyphs only when explicitly requested | One editable animated SVG per feature, playable HTML, SVG/PNG previews, spec, metadata, optical manifest |
product-to-mascot | Product facts plus optional audience, personality, mascot type, medium, palette, or existing logo | Three genuinely different silhouettes, then one selected identity shown in five recognisable usage poses | V2 character bible, five full-size PNGs, 64 px contact-sheet review, verification manifest |
Why the outputs hold up
| Source-locked | Production-ready | Verified |
|---|---|---|
| Locks the supplied logo, artwork, feature meaning, or product facts before creative work starts | Returns real RGBA, SVG, OBJ/MTL, PNG, and JSON assets—not only a prompt or mockup | Runs alpha, geometry, provenance, optical, or identity checks and records the result |
source truth → task spec → controlled generation
→ deterministic finishing → hard checks → proof → manifest
This boundary matters. The generated clay image can be expressive while the OBJ route remains deterministic. Sticker materials can look different while alpha geometry stays unchanged and small-viewBox SVGs stay crisp. Icons keep system controls undecorated on one pinned library while brand benefits require original custom geometry and distinct silhouettes. Mascot poses vary only after three directions are compared and the V2 identity contract is locked.
See the breadth, then inspect the proof
| Skill | Portfolio view | Verification view |
|---|---|---|
| Logo to Clay | ALBERTAZ, Vite, and JavaScript clay runs with verified 3D assets | OBJ faces, material linkage, 1024 px preview, passing manifest |
| Image to Sticker | ALBERTAZ plus six open-source-tech source-to-sticker runs | Transparent asset, grayscale alpha proof, topology and provenance manifest |
| Feature to Icons | Twenty-icon ALBERTAZ animated hand-drawn creator set | Input brief plus actual SVGs, built-in wiggle motion, reduced-motion fallback, optical metrics |
| Product to Mascot | Azi, Pip, and Mori verified five-pose systems | Character bible, five full-size references, contact sheet, passing manifest |
Install
Install from the published repository with the standard Skills CLI:
npx skills add AlbertAZ1992/creator-brand-skills
The interactive flow lets you choose one or more Skills, supported agents, and installation scope. Start a new Codex task after installation.
# Install all four globally for Codex
npx skills add AlbertAZ1992/creator-brand-skills \
--skill '*' --global --agent codex --yes
# List or install one Skill
npx skills add AlbertAZ1992/creator-brand-skills --list
npx skills add AlbertAZ1992/creator-brand-skills \
--skill image-to-sticker --global --agent codex
# Run once without keeping it installed
npx skills use AlbertAZ1992/creator-brand-skills@logo-to-clay --agent codex
Verify locally
./scripts/verify.sh
This runs lint, formatting, strict TypeScript checks, unit tests, behaviour evals, committed-example checks, and real deliverable validation for all four Skills. GitHub Actions runs the same package-level verification.
Requirements: Node.js 22 and npm. Regenerating every visual example also needs
ImageMagick and jq (brew install imagemagick jq). Each Skill folder owns its
SKILL.md, UI metadata, implementation, schemas, evals, and examples, so the
four packages remain independently installable.
Versions and project health
| Skill | Package version | Public deliverables |
|---|---|---|
logo-to-clay | 0.4.0 | Raster render; OBJ, MTL, bump map, preview, manifest |
image-to-sticker | 0.4.0 | RGBA sticker, alpha proof, source card, manifest |
feature-to-icons | 0.1.0 | Animated SVG family, previews, playable HTML, manifest |
product-to-mascot | 0.1.0 | Character bible, five reference PNGs, contact sheet, manifest |
Toolkit releases, contribution rules, and private vulnerability reporting are documented in the changelog, contributing guide, and security policy.
License
MIT. See LICENSE. Package-specific third-party code notices are in
THIRD_PARTY_NOTICES.md.